In celebration of the finale of Silent Hill: Downpour – Anne’s Story, we sat down with writer Tom Waltz and artist Tristan Jones to get their thoughts about the comic and the titular town, Silent Hill. Today we’d like to feature Anne’s Story and Downpour writer Tom Waltz’s responses! (See our original interview with artist Tristan Jones here)
Q: Where did the inspiration for Anne’s Story come from? And why in comic format?
TOM WALTZ: Way back when I first started working with Konami on the video game SILENT HILL: DOWNPOUR, producers Devin Shatsky and Tomm Hulett (who were also my co-writers on the game along with Brian Gomez) and I had a number of discussions about the story possibilities of a multi-character co-op SILENT HILL game. As time passed, however, and budgetary constraints took hold, we realized creating a co-op game was out of the question, but creating two main characters with duel storylines-in this case, Murphy Pendleton and Anne Marie Cunningham-was not. We chose Murphy’s story as the playable journey but were always very cognizant of Anne’s importance to the overall plot and had hoped to release her story as a playable DLC/add-on someday. Unfortunately, that was not to be… but as fate would have it, IDW Publishing stepped forward and allowed us to tell Anne’s story in comic book format-a storytelling medium I’d utilized as a writer to tell SILENT HILL stories in the past with SILENT HILL: DOWNPOUR and SILENT HILL: PAST LIFE. It was a fantastic opportunity and I couldn’t be happier with the way SILENT HILL DOWNPOUR: ANNE’S STORY turned out, both graphically with artist Tristan Jones’ and colorist Michael Spicer’s fine word, and story-wise based on the plot the Konami gang and I had worked out for Anne in the past. She’s an intriguing and complex character and one of my favorites to explore in my writing career. (more…)